Times: | | Category | Time | Counts | Min | Max | Average | | Game Time | 0:19:54 | | | | |
Time Alive | 0:18:30 | 42 Spawns | 0:00:04 | 0:01:33 | 0:00:26 |
Sentry Uptime | 0:06:11 | 6 Built | 0:00:06 | 0:01:46 | 0:01:01 |
Dispenser Uptime | 0:03:44 | 3 Built | 0:00:21 | 0:02:04 | 0:01:14 |
Tele Entrance Uptime | 0:05:09 | 3 Built | 0:01:00 | 0:02:23 | 0:01:43 |
Tele Exit Uptime | 0:04:10 | 4 Built | 0:00:14 | 0:02:00 | 0:01:02 |
Counts: | | Category | Counts | | Killed Enemies | 22 |
Killed Enemy Flag Carriers | 1 |
Suicides | 4 |
Killed by Enemies | 37 |
Sentries Built | 6 |
Repaired Own Sentries | 9 |
Sentries Repaired by Teammates | 3 |
Sentries Upgraded by Teammates (L2,L3) | 5 (4, 1) |
Upgraded Own Sentry (L2,L3) | 5 (1, 4) |
Destroyed Enemies' Sentries (L1,L2,L3) | 2 (0, 1, 1) |
Sentries Destroyed by Enemies (L1,L2,L3) | 5 (1, 0, 4) |
Dispensers Built | 3 |
Detonated Own Dispensers | 1 |
Dispensers Destroyed by Enemies | 2 |
Tele Entrances Built | 3 |
Detonated Own Tele Entrances | 1 |
Tele Entrances Destroyed by Enemies | 1 |
Tele Exits Built | 4 |
Detonated Own Tele Exits | 1 |
Tele Exits Destroyed by Enemies | 3 |
| |
Class Summary: | | Class | Time | Pct | | Snipe | 0:01:45 | 9% |
Sol | 0:08:58 | 45% |
Engy | 0:09:00 | 46% |
Kills by Weapon: | | Weapon | Count | Pct | | Sentrygun | 9 | 41% |
Rocket | 5 | 23% |
Grenade | 4 | 18% |
Super Shotgun | 3 | 14% |
Sniper Rifle | 1 | 5% |
Deaths by Weapon: | | Weapon | Count | Pct | | AC | 11 | 30% |
Grenade | 11 | 30% |
Rocket | 5 | 14% |
Sentrygun | 4 | 11% |
Sniper Rifle | 4 | 11% |
Yellow Pipes | 1 | 3% |
Super Shotgun | 1 | 3% |
|
Kills by Player: | |
Deaths by Player: |
Kills: * Killed Enemy while Conced Deaths: * Killed by Conced Enemy | | | Team Kills:
Team Deaths:
Suicides:
Conced Kills:
Touches & Captures: * Initial Touch + Coast-to-Coast Capture |
| |
Classes:
0:05:17
0:01:17
0:00:55
0:00:28
0:02:46
0:09:00 |