Times: | | Category | Time | Counts | Min | Max | Average | | Game Time | 0:19:55 | | | | |
Time Alive | 0:18:27 | 35 Spawns | 0:00:02 | 0:01:16 | 0:00:31 |
Sentry Uptime | 0:05:43 | 14 Built | 0:00:02 | 0:01:38 | 0:00:24 |
Dispenser Uptime | 0:03:06 | 2 Built | 0:00:50 | 0:02:16 | 0:01:33 |
Tele Entrance Uptime | 0:07:20 | 2 Built | 0:01:34 | 0:05:46 | 0:03:40 |
Tele Exit Uptime | 0:02:33 | 3 Built | 0:00:12 | 0:01:48 | 0:00:51 |
Counts: | | Category | Counts | | Killed Enemies | 24 |
Killed Enemy Flag Carriers | 4 |
Suicides | 7 |
Killed by Enemies | 26 |
Sentries Built | 14 |
Repaired Own Sentries | 10 |
Sentries Repaired by Teammates | 1 |
Upgraded Teammates' Sentries (L2,L3) | 1 (1, 0) |
Sentries Upgraded by Teammates (L2,L3) | 5 (4, 1) |
Upgraded Own Sentry (L2,L3) | 11 (5, 6) |
Destroyed Enemies' Sentries (L1,L2,L3) | 1 (0, 0, 1) |
Detonated Own Sentries | 3 |
Sentries Destroyed by Enemies (L1,L2,L3) | 11 (3, 2, 6) |
Dispensers Built | 2 |
Detonated Own Dispensers | 2 |
Tele Entrances Built | 2 |
Detonated Own Tele Entrances | 1 |
Tele Entrances Destroyed by Enemies | 1 |
Tele Exits Built | 3 |
Detonated Own Tele Exits | 1 |
Tele Exits Destroyed by Enemies | 2 |
| |
Class Summary: | | Class | Time | Pct | | Sol | 0:05:58 | 30% |
HWG | 0:01:13 | 6% |
Engy | 0:12:39 | 64% |
Kills by Weapon: | | Weapon | Count | Pct | | Sentrygun | 10 | 42% |
Grenade | 5 | 21% |
Super Shotgun | 3 | 13% |
Rocket | 3 | 13% |
AC | 3 | 13% |
Deaths by Weapon: | | Weapon | Count | Pct | | AC | 8 | 31% |
Rocket | 6 | 23% |
Grenade | 6 | 23% |
Sentrygun | 4 | 15% |
Super Shotgun | 2 | 8% |
|
Kills by Player: | |
Deaths by Player: |
Kills: * Killed Enemy while Conced Deaths: * Killed by Conced Enemy | | | Team Kills:
Team Deaths:
Suicides:
Conced Kills:
Touches & Captures: * Initial Touch + Coast-to-Coast Capture |
| |
Classes:
0:11:01
0:05:58
0:01:13
0:01:38 |