Times: | | Category | Time | Counts | Min | Max | Average | | Game Time | 0:19:55 | | | | |
Time Alive | 0:19:15 | 27 Spawns | 0:00:13 | 0:02:09 | 0:00:42 |
Sentry Uptime | 0:11:30 | 24 Built | 0:00:01 | 0:01:47 | 0:00:28 |
Dispenser Uptime | 0:13:16 | 5 Built | 0:00:31 | 0:05:33 | 0:02:39 |
Tele Entrance Uptime | 0:16:58 | 4 Built | 0:01:07 | 0:10:38 | 0:04:14 |
Tele Exit Uptime | 0:12:55 | 15 Built | 0:00:11 | 0:02:29 | 0:00:51 |
Counts: | | Category | Counts | | Killed Enemies | 33 |
Killed Enemy Flag Carriers | 5 |
Suicides | 3 |
Killed by Enemies | 23 |
Sentries Built | 24 |
Repaired Own Sentries | 18 |
Upgraded Own Sentry (L2,L3) | 25 (16, 9) |
Dismantled Own Sentry | 3 |
Detonated Own Sentries | 4 |
Sentries Destroyed by Enemies (L1,L2,L3) | 16 (6, 4, 6) |
Dispensers Built | 5 |
Detonated Own Dispensers | 4 |
Dispensers Destroyed by Enemies | 1 |
Tele Entrances Built | 4 |
Detonated Own Tele Entrances | 3 |
Tele Exits Built | 15 |
Repaired Own Tele Exits | 1 |
Detonated Own Tele Exits | 4 |
Tele Exits Destroyed by Enemies | 11 |
| |
Class Summary: | | Class | Time | Pct | | Engy | 0:19:50 | 100% |
Kills by Weapon: | | Weapon | Count | Pct | | Sentrygun | 18 | 55% |
Super Shotgun | 12 | 36% |
Grenade | 2 | 6% |
Dispenser | 1 | 3% |
Deaths by Weapon: | | Weapon | Count | Pct | | Grenade | 12 | 52% |
Rocket | 4 | 17% |
Sniper Rifle | 3 | 13% |
Super Shotgun | 2 | 9% |
AC | 2 | 9% |
|
Kills by Player: | |
Deaths by Player: |
Kills: * Killed Enemy while Conced Deaths: * Killed by Conced Enemy | | | Team Kills:
Team Deaths:
Suicides:
Conced Kills:
Touches & Captures: * Initial Touch + Coast-to-Coast Capture |
| |
Classes:
0:19:50 |