Counts: | | Category | Counts | | Killed Enemies | 28 |
Suicides | 6 |
Killed by Enemies | 23 |
Captures | 68 |
Sentries Built | 8 |
Repaired Own Sentries | 12 |
Upgraded Own Sentry (L2,L3) | 9 (5, 4) |
Detonated Own Sentries | 7 |
Sentries Destroyed by Enemies (L1,L2,L3) | 1 (1, 0, 0) |
Dispensers Built | 7 |
Detonated Own Dispensers | 7 |
Tele Entrances Built | 4 |
Detonated Own Tele Entrances | 4 |
Tele Exits Built | 9 |
Repaired Own Tele Exits | 1 |
Detonated Own Tele Exits | 6 |
Tele Exits Destroyed by Enemies | 3 |
Caltropped Enemies | 2 |
Caltropped by Enemies | 4 |
Conc Jumps | 25 |
Conced Enemies | 6 |
Conced by Enemies | 5 |
Healed by Teammates | 56 |
Killed Enemies while Conced | 1 |
Killed by Conced Enemies | 3 |
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Class Summary: | | Class | Time | Pct | | Scout | 0:07:44 | 26% |
Engy | 0:22:16 | 74% |
Kills by Weapon: | | Weapon | Count | Pct | | Super Shotgun | 9 | 32% |
Sentrygun | 8 | 29% |
EMP | 6 | 21% |
Grenade | 4 | 14% |
Shotgun | 1 | 4% |
Deaths by Weapon: | | Weapon | Count | Pct | | AC | 11 | 48% |
Sentrygun | 3 | 13% |
Grenade | 3 | 13% |
MIRV | 2 | 9% |
Nailgun | 1 | 4% |
Nail Nade | 1 | 4% |
EMP | 1 | 4% |
Rocket | 1 | 4% |
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