Times: | | Category | Time | Counts | Min | Max | Average | | Game Time | 0:19:55 | | | | |
Time Alive | 0:19:20 | 29 Spawns | 0:00:09 | 0:03:54 | 0:00:40 |
Time with Flag | 0:00:04 | 1 Touches | 0:00:04 | 0:00:04 | 0:00:04 |
Sentry Uptime | 0:07:07 | 4 Built | 0:01:32 | 0:02:01 | 0:01:46 |
Dispenser Uptime | 0:04:56 | 3 Built | 0:00:51 | 0:03:10 | 0:01:38 |
Tele Entrance Uptime | 0:08:44 | 2 Built | 0:02:23 | 0:06:21 | 0:04:22 |
Tele Exit Uptime | 0:03:05 | 2 Built | 0:00:23 | 0:02:42 | 0:01:32 |
Counts: | | Category | Counts | | Killed Enemies | 34 |
Suicides | 5 |
Killed by Enemies | 23 |
Killed by Enemies while Carrying Flag | 1 |
Flag Touches | 1 |
Sentries Built | 4 |
Repaired Own Sentries | 4 |
Teammates' Sentries Repaired | 3 |
Upgraded Teammates' Sentries (L2,L3) | 5 (4, 1) |
Upgraded Own Sentry (L2,L3) | 8 (4, 4) |
Destroyed Enemies' Sentries (L1,L2,L3) | 1 (0, 0, 1) |
Detonated Own Sentries | 2 |
Sentries Destroyed by Enemies (L1,L2,L3) | 1 (0, 0, 1) |
Dispensers Built | 3 |
Detonated Own Dispensers | 2 |
Tele Entrances Built | 2 |
Detonated Own Tele Entrances | 1 |
Tele Exits Built | 2 |
Destroyed Enemies' Tele Exits | 1 |
Detonated Own Tele Exits | 1 |
Tele Exits Destroyed by Enemies | 1 |
| |
Class Summary: | | Class | Time | Pct | | Sol | 0:10:48 | 54% |
Engy | 0:09:01 | 46% |
Kills by Weapon: | | Weapon | Count | Pct | | Sentrygun | 18 | 53% |
Rocket | 10 | 29% |
Grenade | 4 | 12% |
Dispenser | 1 | 3% |
Teledeath | 1 | 3% |
Deaths by Weapon: | | Weapon | Count | Pct | | AC | 9 | 39% |
Grenade | 6 | 26% |
Sentrygun | 3 | 13% |
Rocket | 3 | 13% |
Sniper Rifle | 2 | 9% |
|
Kills by Player: | |
Deaths by Player: |
Kills: * Killed Enemy while Conced Deaths: * Killed by Conced Enemy | | | Team Kills:
Team Deaths:
Suicides:
Conced Kills:
Touches & Captures: * Initial Touch + Coast-to-Coast Capture |
| |
Classes:
0:10:48
0:09:01 |