Times: | | Category | Time | Counts | Min | Max | Average | | Game Time | 0:19:56 | | | | |
Time Alive | 0:18:42 | 33 Spawns | 0:00:04 | 0:05:10 | 0:00:34 |
Time with Flag | 0:00:03 | 1 Touches | 0:00:03 | 0:00:03 | 0:00:03 |
Sentry Uptime | 0:07:30 | 10 Built | 0:00:02 | 0:02:29 | 0:00:45 |
Dispenser Uptime | 0:05:32 | 6 Built | 0:00:05 | 0:02:41 | 0:00:55 |
Tele Entrance Uptime | 0:03:50 | 2 Built | 0:01:22 | 0:02:28 | 0:01:55 |
Tele Exit Uptime | 0:01:04 | 1 Built | 0:01:04 | 0:01:04 | 0:01:04 |
Counts: | | Category | Counts | | Killed Enemies | 27 |
Killed Enemy Flag Carriers | 3 |
Suicides | 3 |
Killed by Enemies | 28 |
Killed by Enemies while Carrying Flag | 1 |
Flag Touches | 1 |
Sentries Built | 10 |
Repaired Own Sentries | 12 |
Teammates' Sentries Repaired | 1 |
Upgraded Teammates' Sentries (L2,L3) | 5 (4, 1) |
Sentries Upgraded by Teammates (L2,L3) | 1 (1, 0) |
Upgraded Own Sentry (L2,L3) | 11 (5, 6) |
Detonated Own Sentries | 2 |
Sentries Destroyed by Enemies (L1,L2,L3) | 7 (3, 0, 4) |
Dispensers Built | 6 |
Detonated Own Dispensers | 5 |
Tele Entrances Built | 2 |
Tele Entrances Destroyed by Enemies | 1 |
Tele Exits Built | 1 |
| |
Class Summary: | | Class | Time | Pct | | Sol | 0:07:10 | 36% |
Engy | 0:12:40 | 64% |
Kills by Weapon: | | Weapon | Count | Pct | | Sentrygun | 14 | 52% |
Grenade | 8 | 30% |
Rocket | 3 | 11% |
Super Shotgun | 1 | 4% |
Dispenser | 1 | 4% |
Deaths by Weapon: | | Weapon | Count | Pct | | AC | 8 | 29% |
Rocket | 6 | 21% |
Sentrygun | 5 | 18% |
Super Shotgun | 3 | 11% |
Grenade | 3 | 11% |
Headshot | 1 | 4% |
Sniper Rifle | 1 | 4% |
Detpack | 1 | 4% |
|
Kills by Player: | |
Deaths by Player: |
Kills: * Killed Enemy while Conced Deaths: * Killed by Conced Enemy | | | Team Kills:
Team Deaths:
Suicides:
Conced Kills:
Touches & Captures: * Initial Touch + Coast-to-Coast Capture |
| |
Classes:
0:11:03
0:07:10
0:01:37 |