Times: | | Category | Time | Counts | Min | Max | Average | | Game Time | 0:19:55 | | | | |
Time Alive | 0:17:34 | 57 Spawns | 0:00:09 | 0:00:59 | 0:00:18 |
Time with Flag | 0:00:51 | 10 Touches | 0:00:02 | 0:00:08 | 0:00:05 |
Sentry Uptime | 0:02:22 | 6 Built | 0:00:02 | 0:01:09 | 0:00:23 |
Dispenser Uptime | 0:01:13 | 2 Built | 0:00:06 | 0:01:07 | 0:00:36 |
Tele Entrance Uptime | 0:04:50 | 3 Built | 0:00:30 | 0:02:50 | 0:01:36 |
Tele Exit Uptime | 0:03:12 | 3 Built | 0:00:14 | 0:02:11 | 0:01:04 |
Counts: | | Category | Counts | | Killed Enemies | 40 |
Killed Enemy Flag Carriers | 1 |
Suicides | 10 |
Killed by Enemies | 43 |
Killed by Enemies while Carrying Flag | 4 |
Flag Touches | 10 |
Initial Flag Touches | 3 |
Captures | 2 |
Sentries Built | 6 |
Repaired Own Sentries | 1 |
Upgraded Own Sentry (L2,L3) | 4 (4, 0) |
Destroyed Enemies' Sentries (L1,L2,L3) | 3 (1, 1, 1) |
Detonated Own Sentries | 3 |
Sentries Destroyed by Enemies (L1,L2,L3) | 3 (1, 2, 0) |
Dispensers Built | 2 |
Detonated Own Dispensers | 1 |
Dispensers Destroyed by Enemies | 1 |
Tele Entrances Built | 3 |
Detonated Own Tele Entrances | 2 |
Tele Entrances Destroyed by Enemies | 1 |
Tele Exits Built | 3 |
Detonated Own Tele Exits | 2 |
Tele Exits Destroyed by Enemies | 1 |
| |
Class Summary: | | Class | Time | Pct | | Sol | 0:13:22 | 68% |
Engy | 0:06:26 | 32% |
Kills by Weapon: | | Weapon | Count | Pct | | Grenade | 16 | 40% |
Rocket | 10 | 25% |
Super Shotgun | 9 | 23% |
Sentrygun | 5 | 13% |
Deaths by Weapon: | | Weapon | Count | Pct | | Grenade | 14 | 33% |
AC | 11 | 26% |
Rocket | 8 | 19% |
Sniper Rifle | 3 | 7% |
Super Shotgun | 3 | 7% |
Yellow Pipes | 2 | 5% |
Sentrygun | 2 | 5% |
|
Kills by Player: | |
Deaths by Player: |
Kills: * Killed Enemy while Conced Deaths: * Killed by Conced Enemy | | | Team Kills:
Team Deaths:
Suicides:
Conced Kills:
Touches & Captures: * Initial Touch + Coast-to-Coast Capture |
| |
Classes:
0:06:26
0:13:22 |