Red SGs: | | Built By | Time Built - Ended | Time Up | Level | Repaired | Kills (L1, L2, L3) | How Ended | Killed By | Killed With | | 5D // Ir teh Duck | 0:00:32 - 0:00:32 | 0:00:00 | L1 | 0 | 0 (0, 0, 0) | Destroyed | <wak[MS]> | Super Nailgun |
5D // Ir teh Duck | 0:00:57 - 0:00:57 | 0:00:00 | L1 | 0 | 0 (0, 0, 0) | Destroyed | <wak[MS]> | Grenade |
5D // Ir teh Duck | 0:01:34 - 0:01:48 | 0:00:14 | L2 | 0 | 0 (0, 0, 0) | Destroyed | <dr3amz[MS]> | Super Nailgun |
5D // Ir teh Duck | 0:02:19 - 0:04:51 | 0:02:32 | L3 | 21 | 6 (0, 0, 6) | Detonated | | |
5D // Ir teh Duck | 0:05:26 - 0:06:17 | 0:00:51 | L3 | 0 | 2 (0, 2, 0) | Destroyed | <dr3amz[MS]> | Super Nailgun |
5D // Ir teh Duck | 0:06:44 - 0:07:39 | 0:00:55 | L3 | 7 | 4 (0, 0, 4) | Destroyed | <Neme^^[MS]> | Grenade |
5D // Ir teh Duck | 0:08:53 - 0:09:14 | 0:00:21 | L1 | 0 | 0 (0, 0, 0) | Destroyed | <dr3amz[MS]> | Grenade |
5D // Ir teh Duck | 0:09:37 - 0:10:40 | 0:01:03 | L3 | 8 | 3 (0, 2, 1) | Destroyed | <wak[MS]> | Grenade |
5D // Ir teh Duck | 0:11:14 - 0:11:18 | 0:00:04 | L1 | 0 | 0 (0, 0, 0) | Destroyed | <Dura[MS]> | Nailgun |
5D // Ir teh Duck | 0:12:12 - 0:12:17 | 0:00:05 | L1 | 0 | 0 (0, 0, 0) | Destroyed | <Neme^^[MS]> | Super Nailgun |
5D // Ir teh Duck | 0:12:55 - 0:13:24 | 0:00:29 | L3 | 3 | 1 (0, 0, 1) | Destroyed | <Neme^^[MS]> | Super Nailgun |
5D // Ir teh Duck | 0:14:01 - 0:15:35 | 0:01:34 | L3 | 7 | 5 (0, 3, 2) | Destroyed | <wak[MS]> | Grenade |
5D // Ir teh Duck | 0:16:00 - 0:16:38 | 0:00:38 | L3 | 0 | 0 (0, 0, 0) | Destroyed | <wak[MS]> | Super Nailgun |
5D // Ir teh Duck | 0:16:53 - 0:17:03 | 0:00:10 | L2 | 0 | 0 (0, 0, 0) | Destroyed | <wak[MS]> | Grenade |
5D // Ir teh Duck | 0:18:08 - 0:18:38 | 0:00:30 | L2 | 0 | 0 (0, 0, 0) | Destroyed | <wak[MS]> | Super Nailgun |
5D // Ir teh Duck | 0:19:46 - 0:20:20 | 0:00:34 | L1 | 0 | 0 (0, 0, 0) | Destroyed | <Neme^^[MS]> | Grenade |
5D // Ir teh Duck | 0:20:50 - 0:20:52 | 0:00:02 | L1 | 0 | 0 (0, 0, 0) | Destroyed | <Neme^^[MS]> | Grenade |
5D // Ir teh Duck | 0:22:50 - 0:22:53 | 0:00:03 | L1 | 0 | 0 (0, 0, 0) | Detonated | | |
5D // Ir teh Duck | 0:23:18 - 0:23:33 | 0:00:15 | L2 | 0 | 1 (0, 1, 0) | Destroyed | <wak[MS]> | Grenade |
Red Dispensers:(none) Red Tele Entrances:(none) Red Tele Exits:(none) |