Red Class Times: | | Player | Scout | Snipe | Sol | Demo | Med | HWG | Pyro | Spy | Engy | | Hoop(@J0_0)=@ | | 0:04:23 | 0:00:57 | | | | 0:00:02 | | 0:24:38 |
(@*P_P*)=@ | 0:05:50 | | | | 0:22:02 | | | | 0:02:08 |
(@>_<)=@ | 0:00:39 | | | 0:02:58 | | 0:26:23 | | | |
(@~0_0~)=@ | 0:03:15 | | 0:04:35 | | 0:20:35 | | | 0:01:35 | |
(@+_+)=@ | | 0:02:19 | 0:25:17 | 0:02:24 | | | | | |
----------TOTALS---------- | 0:09:44 | 0:06:42 | 0:30:49 | 0:05:22 | 0:42:37 | 0:26:23 | 0:00:02 | 0:01:35 | 0:26:46 |
------PERCENTAGES------ | 6% | 4% | 21% | 4% | 28% | 18% | 0% | 1% | 18% |
Red Team Scouts: Red Team Demomen: | | Name | Detpacks Set | Detpacks Exploded | Detpacks Disarmed By Enemies | | (@>_<)=@ | 0 | 0 | 0 |
(@+_+)=@ | 0 | 0 | 0 |
Red Team Medics: Red Team Spies: | | Name | Gassed Self | Gassed Teammates | Gassed Enemies | Tranqed Teammates | Tranqed Enemy | Tranqed Enemy While Conced | Discovered By Enemy | | (@~0_0~)=@ | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Red Team Engineers - Sentry Guns: | | Name | Built | Repaired | Dismantled | Detonated | Killed by Enemy (L1, L2, L3) | Uptime | Min Upime | Max Uptime | Avg Uptime | | Hoop(@J0_0)=@ | 10 (3, 5, 2) | 2 | 0 | 1 | 9 (3, 5, 1) | 0:18:19 | 0:00:13 | 0:08:18 | 0:01:49 |
(@*P_P*)=@ | 0 (0, 0, 0) | 0 | 0 | 0 | 0 (0, 0, 0) | 0:00:00 | 0:00:00 | 0:00:00 | 0:00:00 |
Red Team Engineers - Dispensers: | | Name | Built | Dismantled | Detonated | Killed by Enemy | Uptime | Min Uptime | Max Uptime | Avg Uptime | | Hoop(@J0_0)=@ | 10 | 0 | 8 | 2 | 0:15:43 | 0:00:08 | 0:05:18 | 0:01:34 |
(@*P_P*)=@ | 0 | 0 | 0 | 0 | 0:00:00 | 0:00:00 | 0:00:00 | 0:00:00 |
Red Team Engineers - Teleporters: | | Name | Built | Repaired | Dismantled | Detonated | Killed by Enemy | Uptime | Min Upime | Max Uptime | Avg Uptime | | Hoop(@J0_0)=@ | 3 | 0 | 0 | 2 | 1 | 0:37:17 | 0:01:30 | 0:24:00 | 0:13:17 |
(@*P_P*)=@ | 0 | 0 | 0 | 0 | 0 | 0:00:00 | 0:00:00 | 0:00:00 | 0:00:00 |
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