Red SGs: | | Built By | Time Built - Ended | Time Up | Level | Repaired | Kills (L1, L2, L3) | How Ended | Killed By | Killed With | | =WaR=Player | 0:00:17 - 0:00:23 | 0:00:06 | L1 | 0 | 0 (0, 0, 0) | Destroyed | CptnSilent | Grenade |
=WaR=Player | 0:00:34 - 0:01:04 | 0:00:30 | L2 | 3 | 3 (0, 3, 0) | Dismantled | | |
=WaR=Player | 0:01:12 - 0:02:24 | 0:01:12 | L3 | 6 | 6 (0, 3, 3) | Destroyed | CptnSilent | Grenade |
=WaR=Player | 0:02:57 - 0:04:17 | 0:01:20 | L3 | 2 | 2 (0, 0, 2) | Destroyed | Natural | Grenade |
=WaR=Player | 0:04:29 - 0:05:02 | 0:00:33 | L3 | 5 | 1 (0, 1, 0) | Dismantled | | |
=WaR=Player | 0:05:26 - 0:05:39 | 0:00:13 | L1 | 0 | 0 (0, 0, 0) | Destroyed | Pho.tng | Tranq |
=WaR=Player | 0:05:57 - 0:06:52 | 0:00:55 | L3 | 1 | 2 (0, 0, 2) | Detonated | | |
=WaR=Player | 0:07:02 - 0:07:20 | 0:00:18 | L3 | 2 | 1 (0, 0, 1) | Dismantled | | |
=WaR=Player | 0:07:31 - 0:08:03 | 0:00:32 | L2 | 1 | 2 (0, 2, 0) | Destroyed | Pho.tng | Tranq |
=WaR=Player | 0:08:13 - 0:09:07 | 0:00:54 | L2 | 2 | 2 (0, 2, 0) | Destroyed | Natural | Grenade |
=WaR=Player | 0:09:23 - 0:11:23 | 0:02:00 | L3 | 0 | 6 (0, 5, 1) | Destroyed | Natural | Grenade |
=WaR=Player | 0:12:11 - 0:12:37 | 0:00:26 | L2 | 0 | 1 (0, 1, 0) | Destroyed | Natural | Grenade |
=WaR=Player | 0:12:51 - 0:12:58 | 0:00:07 | L1 | 0 | 0 (0, 0, 0) | Destroyed | [GR2R]squishy[S&N] | Nailgun |
=WaR=Player | 0:13:35 - 0:13:49 | 0:00:14 | L1 | 0 | 1 (1, 0, 0) | Dismantled | | |
=WaR=Player | 0:14:01 - 0:14:30 | 0:00:29 | L2 | 1 | 1 (1, 0, 0) | Destroyed | CptnSilent | Grenade |
=WaR=Player | 0:14:46 - 0:14:59 | 0:00:13 | L1 | 0 | 0 (0, 0, 0) | End of Match | | |
Red Dispensers: | | Built By | Time Built - Ended | Time Up | How Ended | Killed By | Killed With | | =WaR=Player | 0:03:35 - 0:03:53 | 0:00:18 | Destroyed | CptnSilent | Grenade |
=WaR=Player | 0:04:07 - 0:04:16 | 0:00:09 | Detonated | | |
=WaR=Player | 0:08:47 - 0:09:30 | 0:00:43 | Dismantled | | |
=WaR=Player | 0:09:49 - 0:10:08 | 0:00:19 | Detonated | | |
=WaR=Player | 0:11:01 - 0:13:15 | 0:02:14 | Detonated | | |
Red Tele Entrances:(none) Red Tele Exits:(none) |